So all in all I think it is a good idea for certain franchises to get early reveals. I'm most likely going to place my bets on a limited edition fire emblem Switch for when that comes, and will replace my launch unit with it (Fire Emblem is what I'd have bought the Switch for, and I could've easily waited till it was announced if it hadn't been announced prior to the launch of the Switch). I grabbed it with BotW (which I loved, mind you) and now I'm buying games left and right. Heck, this is how I decided I'd get it at launch despite having no interest in any games released on it until July (Splatoon 2). If they had saved it for, say, this coming year's E3, it'd of course be well-received and widely hyped, but there'd have been a 2-year period where fans had no confirmation they'd be getting the game they might want to buy the system for. The early announcement of specifically Metroid Prime 4 was a good idea - fans were getting really nervous about it because it's been ages since Prime 3 (2007), and 11+ years is a damn long time for a franchise to go without a flagship title. Thu 15th Nov Hype only fades if you manage it poorly.It really depends on the game, it depends on the type of development that it's going through, and it depends on how we feel the consumer is going to respond to the particular message. We were messaging a new Zelda experience back during the days of the Wii U. We did that years and years ago with Zelda. Typically six months to maybe a year out is what we like to do, but there are times for strategic reasons that we believe it's important to message that a game is coming. Reggie also said how the company likes to keep the time between an announcement and release as short as possible, but it doesn't always work out like this. He went onto explain how Nintendo always considers how its fans will react to certain game reveals and delivers key messages to consumers when necessary. We haven't announced it, but yeah, the game is well in development. Internally, we have expectations about when is going to be released. as key anchors.ĭirectly acknowledging Metroid Prime 4, Reggie provided a small update by confirming development was well underway: It was well thought-of to have Pokémon and Smash Bros. It was thought-out to have a game like Super Mario Party to kick off our October selling season. It was well thought-of to have Mario Kart 8 Deluxe and Splatoon 2 to maintain momentum in that early launch window. So it was well thought-through to have, for example, Zelda as a key launch title when the Switch first came out. We certainly think about launching key games during key selling seasons. If it wasn't already evident, it's all about selling big games during key seasons of the year as well as spacing out these releases in a timely manner to sustain interest. So, what's the current status on Metroid Prime 4?ĭuring a recent chat with Mashable, Reggie remained tight-lipped about a possible release date but provided some hints by discussing Nintendo's approach to its release schedule. He's been recently spotted wearing appropriately-themed t-shirts and right now he's even training up with the new Super Smash Bros. We know Nintendo of America President and COO Reggie Fils-Aimé is excited about Metroid Prime 4.
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